WoW director responds to backlash over in-game content changes

In the wake of the lawsuit against Activision Blizzard, World of Warcraft has introduced a number of unpopular changes to in-game content. WoW’s Director Ion Hazzikostas has now responded to the criticism.

Following the lawsuit against Activision Blizzard for fostering a “pervasive frat boy culture” within the working environment, World of Warcraft made changes to in-game content which were deemed inappropriate by the studio. From removing theterm ‘greenskin’ when referencing the title’s Orcs, togutting a series of seemingly inappropriate voice lines,the decisions have divided the community. WoW’s biggest streamer,Asmongold, called for “real action” instead of just virtual “performative action.” Taking the time to respond to these concerns in an interview withVentureBeat, WoW’s Director, Ion Hazzikostas, adressed the community’s reaction.

wow elf in red shoots green magic at undead skeletons

WoW’s director addresses backlash

As tensions within the fanbase continue to mount, Hzzikostas has addressed the idea that the changes are simply a “smokescreen” or “political.”

“There’s a range of folks. You have folks who see this as political or unwelcome,” he said. “‘Just focus on making a fun game. I don’t care about this stuff.’ On the other end, there are those who have expressed concern that we’re almost doing this as a smokescreen. Rather than actually tackling the hard issues, we’re just changing some words in a game. “This isn’t an ‘or.’ It’s an ‘and.’ We understand that we’re not fixing systemic injustice by changing an emote in World of Warcraft. But why not do that while we’re also working on larger cultural unity and diversity and safety issues and more?” Concluding that “we want WoW and Azeroth to be a positive place,” he confesses “that work is still underway.”

Man stands in front of World of Warcraft logo

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