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The official launch day ofStarfieldhas finally arrived. Players have been enjoying early access, but now everyone is able to load up the Xbox-exclusive space adventure with the release day finally here. There has also been an interview with Todd Howard discussing how Bethesda finally made it to this moment and what they went through as developers to create such a unique experience.

Related:Why Starfield Had No Choice but To Minimise Bugs
What did Todd Howard Say Regarding Starfield and It’s Inspiration?
For a long time, many gamers have been eagerly awaiting the release ofStarfield, but not as long as the developers have been waiting. Todd Howard, the director, has always had an interest in space, ever since his brother was born on the same day that Neil Armstrong stepped foot on the moon. And ever since that moment, Todd has had some form of interest in space.
Since working with Bethesda, Howard has been a part of some amazing projects by having his hand in fantasy, helping create theElder Scrollsseries, all the way to the post-apocalypticFalloutseries. But now he has progressed into space and worked to create such a unique universe for players to the point where he is now being called the Christopher Nolan of the gaming industry.

Over the past eight years, Howard has painstakingly worked with Bethesda to createStarfield, and now that it is finally released, it is like a weight off his shoulders. Todd has said, “we couldn’t have conceived or made a game like Starfield before.” It is such a big part of Bethesda and the work that has been put into making the game, the longer the development went on, the more they worried it would never release.
Related:“Cyberpunk outshines Starfield in nearly every aspect”: Bethesda’s $200 Million Game Suffers a Crushing Defeat After Fans’ Brutal Verdict

How Does Todd Howard Feel Now That Starfield Has Released?
Throughout the many years of development, Todd Howard has said,
“We needed to grow. Even then, it took far longer than we thought it would. The longer the journey you go on, the harder it is to maintain.“

This shows us he was worried the game would struggle to make it across that finish line, but they did make it, and now that it is released the team is overjoyed.
When talking aboutStarfield, Todd Howard explains that even though it was a challenge to develop the game over those eight years, he did see the title grow and slowly come together as he even play-tested the game himself. He saw the choices that were put to players, not just in where to go, but what to say, who to save, who to kill, and just who they might want to be in this futuristic space adventure.

For Todd Howard,Starfieldwill most likely be one of the most complex projects he has worked on in his entire life. Even though it took such a long time to develop the game, it also had such an impact on him as a person, as someone who grew up in love with space and now has the ability to fly through the stars and create unique stories.
What do you think about this interview with Todd Howard? Are you going to be playingStarfieldnow that it has officially released? Let us know what you think in the comments!
Source:Esquire
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Liam Magee
Gaming Writer/Editor
Articles Published :534
Liam is a writer who loves to spend his time gaming, streaming, playing board games, and just talking about games in general. He will play pretty much any game you put in front of him, but he absolutely loves soul-like games the most, or anything story-driven.