Overwatch 2 November 17 update fixes ranked matchmaking, nerfs Zarya & more: Patch notes
The Overwatch 2 mid-season patch notes are out, bringing in some anticipated nerfs to the game’s most powerful heroes and changes to matchmaking.
At long last, the mid-season Overwatch 2 patch is finally here after aseries of delays, ushering in a series of changes that players have been waiting for such as nerfs to meta tanks D.Va and Zarya alongside stealth DPS character Sombra.

In addition to the balance changes, the devs have alsofixed some bugs with Meiand the ice hero has been reenabled in the game.
Plus, there have been some major changes to competitive matchmaking to ensure that players are put in quality matches withoutgetting teammates and opponents of completely different skill tiers.

Blizzard says these changes will be even more apparent at the start ofSeason 2 on December 6– an update that will also see the introduction of the new hero Ramattra.
Finally, aim assist will now be added in crossplay, meaning that console players will have a chance against PC rivals in quick play only. However, the devs say they’re going to be monitoring this change closely.

You can find the latest Overwatch 2full patch noteshere:
Overwatch 2 general updates
GENERAL UPDATES
Competitive Play and Matchmaking
We’re continuing to monitor the health of competitive play and matchmaking across Overwatch 2, both for returning and new players. We’ve made numerous tuning adjustments on the server for both the initial and continued determination of a player’s skill tier and division, many of which will become even more noticeable at the start of Season 2.

We’ve increased the precision of our queue time estimates for each individual role in role queue.
Overwatch 2 mid-Season 15 update patch notes

Overwatch 2’s mid-season 15 patch failed to nerf the most broken heroes
Overwatch 2 Feb 18 patch notes: Hero Perks, Loot Boxes, rank reset, more
The audio transcription feature has been added with a limited rollout for PC players in select countries. As a piece of our Defense Matrix initiative, audio transcriptions allow us to analyze a transcript from a temporary voice chat recording of a reported player. Players will now see a notification when entering voice chat for the first time during a play session indicating that voice chat may be recorded. Make sure you report as close to when disruptive behavior occurred to maximize this feature’s effectiveness. Once reported, a temporary audio recording will be used to make a text file transcript through speech-to-text programs. No one listens to the temporary audio recording, which is quickly deleted after being transcribed. Transcriptions are only made for reports of disruptive behavior in public voice channels, which includes team and match chat—group “party” chat is excluded. Crossplay and Aim Assist
We made a change to Aim Assist in Crossplay (PC+ Console) lobbies. If you play in a Crossplay game now, Aim Assist is enabled in all matches except Competitive.
In our data, we found many groups were crossplay groups between PC and console players. This meant if you were playing on console and grouping with players on PC, you were opting into a bad experience for yourself to play with your friends. Also, if you had a group that was primarily console, but one of your friends was a PC player, you had to leave the PC player out to have a good experience.
We’d like to reiterate—at this point Aim Assist exists only on console platforms.
We’ll be monitoring the deployment of this change carefully and making changes quickly if needed.