Discover the best Paladin Armour in Baldur’s Gate 3 (BG3), equipping your class with the top eight early and end-game choices.
Baldur’s Gate 3 has various powerful clothing andarmour types. When choosing armour for yourPaladin, it is important to consider your character’s playstyle and the types of enemies you will be facing. ThePaladin classandsubclassesexcel at high damage and utility. The class blendsmartial weaponswith light, medium, andheavy armour proficiency, giving you total flexibility in your character build. The Divine Smite spell adds a layer of damage and complexity to yourPaladin, making it one of the highest damage dealers in the game. This guide and ranking explain and list the bestarmourin BG3 for thePaladin, and how you can utilize them.

Top 10 Best Armour for Paladin Class in Baldur’s Gate 3
Helldusk Armor is the best armour for Paladin in Baldur’s Gate 3 because it has the highest Armour Class, gives fire resistance, and allows you to cast Fly once per long rest.
Helldusk Armourcan be obtained in Act 3, but there are plenty of options to help you until the end game of BG3. Typically,Paladinswear heavyarmourand emphasise the holy warrior look and gameplay. Heavyarmourwill give you the best defensive survivability without sacrificing your offensive potential, and the best item set in the BG3 for the Paladin isHelldusk Armour.
Ranked from best to worst, here are the best armour options for the Paladin class in BG3:
Chain Mail +1
Chain Mail +1features in Baldur’s Gate 3:
When you first start BG3, yourheavy armouroptions are extremely limited. It’s common to “borrow”Lae’zel’sGithyanki Half Plate Mailduring the tutorial. This will give you 15ACimmediately, along with obtaining theEverburn Bladeduring the tutorial. YourPaladinwill initially deal great damage with survivability. However, you need an upgrade as you progress!
Around levels 3 or 4, traders will start sellingChain Mail +1. Specifically,Dammonin the Hollowed City has this item, and it can be extremely helpful to boost yourArmour Classto 17 within a few hours of gameplay. You also get less Slashing Damage which helps, and this will carry your survivability andarmourthrough the first part ofAct 1and is highly recommended as a starter heavy armour set.

Helmet of Smiting
Helmet of Smitingfeatures in Baldur’s Gate 3:
YourPaladinwill quickly learn and obtain powerful Smite spells. While Divine Smite remains the bread and butter of thePaladin’sdamage, Searing Smite, Thunderous Smite, Wrathful Smite, and Branding Smite all proc theHelmet of SmitingBolstering Smite effect. When you apply a condition with one of your Smite spells, you gain Temporary Hit Points equal to your Charisma modifier. With 16 Charisma, you can get 3 temporary hit points every time you use a Smite.
Combine these free temporary hit points with a race like theZariel Tiefling. TheZariel Tieflingreceives a free Searing Smite spell at level 3 once per Long Rest. This makes a powerful early combination to allow free temporary hit points when playing offensive. You also gain +1 Constitution Saving Throws. Consider this a good Paladin-specific helmet to obtain early in the game.

Gloves of Heroism
Gloves of Heroismfeatures in Baldur’s Gate 3:
In BG3,Gloves of Heroismis an uncommon glove that has the Warding Hands special feature. When you use your Channel Oath spells, you gain Heroism. Heroism is astatus effectthat gives you 5 temporary hit points and makes you immune toFrightened. Eachsubclassuses Channeled Oath abilities which is a limited use resource recharged per short rest.Oath of the Ancientsuses Healing Raidance for healing, whileOath of Vengeanceuses Inquistor’s Might to increase damage.
This set is another way to increase yourPaladin’ssurvivability passively while using Channeled Oath skills and abilities. Gloves of Heroism also gives +1 Strength Saving Throws. Combine these gloves with theHelmet of Smitingfor the constant influence of temporary hit points and increase yourPaladinsurvivability.

Disintegrating Night Walkers
Disintegrating Night Walkersfeatures in Baldur’s Gate 3:
One of the biggest issues withPaladinearly ismobility. While theVengeance Paladingets access to the Misty Step spell via a subclass feature, the rest of the builds do not.Disintegrating Night Walkersnot only gives you a Misty Stepspellonce per short rest but also the Night Walker special feature. While wearing these boots, you cannot be Enwebbed, Entangled, or Ensnared and can’t slip on Grease or Ice. Look to complete the Free True Soul Nere questline during Act 1 at theGrymforgefor powerful boots that will solve yourPaladinmobility issues.
Adamantine Splint Armour
Adamantine Splint Armourfeatures in Baldur’s Gate 3:
TheAdamantine Splint Armouris the best Act 1armouryou can obtain. With superior 18AC, reducing incoming damage, and sending attackers reeling, this is your target early in the game. You need to obtain Mithral Ore while in theGrymforge, defeat a unique boss, and craft thisarmourbefore progressing to Moonrise Towers. This chest piece can carry your survivability untilAct 3and is highly sought after.
Another benefit of thisarmouris that attackers cannot landcritical hitson you. This will lower their burst potential against you. In Act 1, you may combine this with theHelmet of SmitingandGloves of Heroismpreviously discussed to constantly get an influence of temporary hit points. This allows yourPaladinto avoid attacks and stay offensive and aggressive.
Gauntlets of Hill Giant Strength
Gauntlets of Hill Giant Strengthfeatures in Baldur’s Gate 3:
TheGauntlets of Hill Giant Strengthare obtained in late Act 3 and radically increase your strength to 23. Once you obtain this, you can easily respec yourPaladin’sability scorefor higher Charisma and Dexterity rather than Strength. A common setup is a two-handed GreatswordPaladin’swithGreat Weapon Masterfeat. Combining these gloves with a 20 Charismaability scorewill produce dramatic damage with highweaponattack damage along with Divine Smite.
Helldusk Boots
Helldusk Bootsfeatures in Baldur’s Gate 3:
Consider theHelldusk Bootsan improved version of theDisintegrating Night Walkersboots. The Hellcrawler special feature acts like a teleport mobility tool with added 2d8 fire damage in a 3-meter radius. You also can use a reaction when you fail a saving throw with the Infernal Evasion special feature to increase your survivability. The Steadfast perk prevents you from being forcibly moved. While this doesn’t seem strong, Telekinesis, Thunderwave, and Gust of Wind are many ways yourPaladincan be knocked off ledges or into lava (I learned this the hard way). Consider these boots the Metaarmourfor thePaladinin BG3.
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Helm of Balduran
Helm of Balduranfeatures in Baldur’s Gate 3:
The strength of theHelm of Balduranis stun immunity. This ensures yourPaladincan use actions each turn. Combine theHelm of BalduranwithHelldusk Boots, and now yourPaladinwill be immune to stuns, cannot be forcibly moved, and cannot be acritical hit. Your survivability and offensive potential drastically improve with this pairing making it the go-to helm in Act 3 for everyPaladin’s Build.
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Armour of Persistence
Armour of Persistencefeatures in Baldur’s Gate 3:
The second bestheavy armourset to collect is theArmour of Persistence. The strength of this set is its ease of access, being sold by the trader Dammon in Act 3. With 20 AC and a reduction of damage by 2, this makes it one of the best Paladin armours in BG3. You also obtain Resistance and Blade Ward while wearing with the Legendary Persistence.
Resistance is acantripgiving you a +1d4 bonus to Saving Throws while Blade Ward provides resistance to Bludgeoning, Piercin, and Slashing damage. This is twopowerful spellsin onearmourset, permanently added! Consider this your go-to easy upgrade from theAdamantine Splint Armouronce you reach Act 3.
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Helldusk Armour
Helldusk Armourfeatures in Baldur’s Gate 3:
In Baldur’s Gate 3,Helldusk Armouris the bestarmourfor thePaladinClass. With 21AC, this is one of the highest AC armours in the game, providing an increased probability of avoiding attacks. Helldusk also provides fire resistance and punishes attackers with burning when you succeed in a saving throw against them.
This Legendary Armour also has Infernal Retribution which burns casters who target you and fail on attacks. Burning is a status effect that does 1d4 fire damage per turn while it’s active. This combination is punishing anyone for attempting to attack you. Moreover, you cannot be Burned yourself, which if you combine withHelm of BalduranandHelldusk Boots, you now are immune to stuns, burning, and cannot be forcibly moved. This gives you ultimate control over your character making you an indomitable force in BG3.
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Fly spell provided byHelldusk Armourcan aid your mobility allowing you to cast it, once per long rest. Fly will increase your mobility drastically and has great utility inside and outside ofcombat. Lastly, thearmourreduces all damage by 3, making it the highest damage reduction and AC combo in the entirety of the game. And this summarizes whyHelldusk Armouris the best Baldur’s Gate 3: Best Armour forPaladin class!
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